NEWS
How Vagrus Got Rid of the Time Limit
07 Nov | 3:00 pm

 

In today’s article, we’ll do our very best to explain how and why we arrived at the conclusion to remove the in-game campaign time limit from Vagrus, and also go into detail about what this entails, especially regarding achievements. We feel that this is necessary because the system has been with us since the release of Vagrus back in 2020 and our players have always had a diverse view on it existing in the first place. So buckle up, time is of the essence!

Continue reading ...

#2023 #projectupdate #timelimit

Sunfire and Moonshadow Release Date and Season Pass Announcement
02 Nov | 2:00 pm

Hello everyone,

It’s been quite the year since we started developing Sunfire and Moonshadow, our first expansion. Those of you who’ve been following us know that it is introducing a new vast region to explore with a swathe of new settlements, new enemies to conquer, new stories to be a part of, a large cast of characters, and new quests to complete through which you can make your mark on the continent of Xeryn. That’s not all, however, as the Bronze Desert introduces a central conflict involving three new factions – the Ahari, the Chimera Legion, and the Handjari. The expansion features content approaching half the size of the core game.

Continue reading ...

#2023 #expansion #reveal #projectupdate

Expansion Teaser: The Bronze Desert
26 Oct | 10:00 am

As we approach our expansion’s release, the teasers become more granular – but as today’s post would indicate, more expansive, too. We’re stoked to show off the key art for the Bronze Desert and delve into a few of the details regarding the lands. If you’re interested in what we’ve been working on, or if you’ve simply been following along, then you know full well that the events of the expansion take place in the Bronze Desert, called thus for its orange-hued sands.

Continue reading ...

#2023 #expansion #update #teaser

Project Update – More Quality of Life Improvements
19 Oct | 10:00 am

Hello everyone,

While the expansion is getting very close to the finish line, we've been busy making some quality-of-life improvements to enhance your gameplay experience in all of Vagrus. In this article, we wanted to provide detailed information on these updates, so here's a quick rundown of what's new and improved:

Continue reading ...

#2023 #ui #projectupdate #QoL

Teaser: War in Hakhtarast
12 Oct | 10:00 am

In this week’s post, we’re proud to present you with one of the more perilous locations in the already conflict-ridden Bronze Desert: Hakhtarast. This sullied oasis and the eponymous town in it are home to a colorful cast of characters – Imperial, Handjari, and Bandul live and work inside its confines. War has seen the settlement beset by the Ahari, engulfing it in a series of ongoing skirmishes, murders, and a bid for control of both the oil operations as well as the once-sacred ponds and lakes. Most Bandul scowl at its ruinous nature, eager to admonish the defiling that has so marred its confines but none go as far as the warlike Ahari.

Continue reading ...

#2023 #art #location #teaser #lore

Teaser: Katharaka Hills Location and Lore
05 Oct | 10:00 am

The teasers just keep coming, and with good reason; we are inching closer and closer to the release of Sunfire and Moonshadow, and we’ve no shortage of intriguing points of interest to share with you. This week features one of the Bronze Desert’s more mysterious locales: the Katharaka Hills. Once covered in a lush forest that surrounded the long-lost Elven ruins of Vaelenesthil, the land here succumbed to the destruction wrought by the Calamity, leaving it in a rocky, barren state.

Continue reading ...

#2023 #art #location #teaser #lore

World Animal Day - 2023
04 Oct | 9:00 pm

The wildlife of the Riven Realms is not exactly all cuddles and kisses, but we wish to bid you all a happy #WorldAnimalDay on this fine Wednesday all the same.

-The Lost Pilgrims Team

#WorldAnimalDay

Expansion Release Date Update
21 Sep | 10:00 am

It’s been a while since we posted an update on the release of Sunfire and Moonshadow, and given our previous announcement in May on aiming to release the expansion in Q3 2023, it’s only fair that we share a project update.

In the last few months, the whole team has been hard at work to set up and fill the huge new region we picked for our upcoming DLC that slowly grew into an Expansion. It’s been a daunting task given the size of the Bronze Desert and our goal to keep the standards we set in the main game regarding engaging storytelling and activities. We wanted to pick a region that was not tied up by existing in-world historical events too much, so we can be more free of those constraints when designing new storylines but that freedom also meant that there were more things to expand upon and work out the finer details of – locations, NPCs, dynamics, and storylines. Overall, it has taken a lot longer to create all the content we set out to but we are finally getting there.

Continue reading ...

#2023 #expansion #update

Location Artwork - The Forest of Shadows
14 Sep | 10:00 am

The Forest of Shadows is a vast expanse of tangled trees that extends across the western side of the Penumbral Plains, covering the feet of the abandoned mountain range that rises high and stands mighty over the benighted lands. Many theorize that this woodland and the Dead Forest were once united; a tale the proof of which is lost to the annals of time. Old stories circulate about the Forest of Shadows enduring the wrath of the Calamity and its fallout, only to succumb to the enigmatic arachnids that now plague its shadowy expanse. The creatures killed everything there and built their nest in the forest, covering it with their webs so thickly that not even light itself could penetrate them.

Continue reading ...

#2023 #art #location

Enemy Artwork - Malkin
07 Sep | 10:00 am

The origins of Malkin remain a tantalizing mystery. Among the prevailing speculations the most accepted one is that they are the results of sorcerous experiments. They clawed their way to the summit of the ecosystem following their appearance post-Calamity, assuming dominion with an insatiable appetite and the hunting skills to back it up. Just like many apex predators, they are rare in and around populated areas, but they don’t mind a human snack every once in a while. Their sharp claws and fangs, as well as a deadly fusion of reptilian tenacity and feline swiftness make them formidable foes indeed. Keeping a watchful eye is in the best interest of every traveler,  for to be caught unaware in their sights as potential prey is to court a perilous fate!

Continue reading ...

#art #enemy #malkin

1234567